Glossary of American and Association football terms

 

1. Football terms

Comprehensive reference for Association (Soccer) and American football terms.

1.1. Association football (soccer)

Glossary of terms used in the world's most popular sport

A
Advantage

The referee allows play to continue after a foul if stopping it would benefit the fouling team.

Assist

A pass or action that directly leads to a goal being scored by a teammate.

Attacker

A player whose job is to play in the front part of the field and score goals.

B
Back heel

A pass made with the heel of the foot.

Ball carrier

The player in possession of the ball.

Bench

Where substitute players and coaching staff sit during a match.

Bicycle kick

An acrobatic shot where a player kicks the ball backwards over their own head.

Booking

Another term for being shown a yellow card.

C
Cap

An appearance for a national team. Players are said to be 'capped' each time they play.

Captain

The player chosen to lead the team on the field, often wearing an armband.

Central defender

A defender who plays in the middle of the defensive line.

Chip

A shot or pass that sends the ball high into the air over an opponent, often the goalkeeper.

Clean sheet

When a team prevents the opposition from scoring any goals during a match.

Corner kick

A set-piece taken from the corner of the field, awarded when the ball goes out of play over the goal line having last been touched by a defender.

Counter-attack

An attack launched by a defending team immediately after regaining possession of the ball.

Cross

A pass played from the side of the field into the penalty area.

Crossbar

The horizontal bar at the top of the goalposts.

D
Defender

A player whose job is to stop the opposition scoring.

Direct free kick

A free kick from which a player can score directly without the ball touching another player.

Diving

When a player deliberately falls to the ground to deceive the referee into thinking a foul has been committed.

Dribble

Running with the ball at the feet while controlling it.

E
Extra time

Additional playing time added to a match that ends in a draw, usually in knockout competitions.

F
FIFA

Fédération Internationale de Football Association, the international governing body of soccer.

Formation

The arrangement of players on the field, indicating their positions.

Forward

An attacking player, also known as a striker.

Foul

An unfair act by a player that breaks the rules, resulting in a free kick or penalty.

Free kick

A kick awarded to a team following a foul by the opposition.

Fullback

A wide defender who plays on the left or right side of the defence.

G
Goal

When the ball completely crosses the goal line between the posts and under the crossbar.

Goal kick

A kick taken from the goal area to restart play after the ball goes out over the goal line, last touched by an attacker.

Goal line

The boundary line at each end of the pitch, on which the goals are located.

Goalkeeper

The player positioned in goal whose primary job is to prevent the ball from entering the net.

H
Half-volley

Striking the ball immediately after it bounces off the ground.

Handball

When a player deliberately handles the ball with their hand or arm.

Hat-trick

When a player scores three goals in a single game.

Header

Hitting the ball with your head to pass, clear, or shoot.

I
Indirect free kick

A free kick from which a goal cannot be scored directly without the ball touching another player.

Injury time

Additional time added to the end of a half to make up for stoppages, like injuries or substitutions.

Inswinger

A ball that curves in toward the goal.

K
Kick-off

The method of starting a game or restarting after a goal has been scored.

L
Linesman

An assistant referee who helps the referee with offside calls and out-of-bounds decisions along the touchlines.

M
Man of the match

An award given to the best player in a game.

Marking

Closely guarding an opponent to prevent them from receiving the ball or making a play.

Midfielder

A player who operates in the middle of the field, linking defence and attack.

N
Nutmeg

When a player kicks the ball through an opponent's legs.

O
Offside

A rule that prevents attacking players from gaining an unfair advantage by being closer to the opponent's goal than both the ball and the second-last defender.

Outswinger

A ball that curves away from the goal.

Overlap

When a player runs beyond a teammate who has the ball to provide a passing option.

Own goal

When a player accidentally scores a goal in their own team's net.

P
Pass

To kick or head the ball to a teammate.

Penalty

A direct free kick taken from the penalty spot, 12 yards from goal, with only the goalkeeper to beat.

Penalty area

The large rectangular box in front of each goal where the goalkeeper can use their hands and certain fouls result in a penalty kick.

Penalty shootout

A method to decide the winner of a tied match after extra time, where players take turns shooting penalties against the goalkeeper.

Pitch

The playing surface for a game of soccer.

Post

One of the two vertical bars that form the sides of the goal.

R
Red card

A card shown to a player who is being sent off for serious foul play or violent conduct.

Referee

The official who enforces the rules during a match.

S
Save

When the goalkeeper prevents the ball from entering the goal.

Set piece

A planned play from a dead ball situation, such as a free kick or corner.

Striker

The player positioned closest to the opponent's goal, whose main responsibility is to score goals.

Substitute

A player who comes into the game to replace another player.

T
Tackle

An attempt to take the ball from an opponent.

Throw-in

The method of restarting play when the ball has gone out of bounds over the touchline.

Through ball

A pass played into space behind the defence for an attacking player to run onto.

Touchline

The side boundary lines of the soccer pitch.

V
Volley

Striking the ball while it is in the air.

W
Wall

A line of defenders positioned to block a free kick.

Warm-up

Pre-match exercises to prepare players physically for the game.

Y
Yellow card

A card shown to a player as a caution for unsporting behaviour or foul play.

Z
Zonal marking

A defensive strategy where players are responsible for an area of the pitch rather than marking specific opponents.

70 soccer terms in English
Soccer terminology

1.2. American football

Glossary of terms used in America's most popular sport.

A
Audible

A play called by the quarterback at the line of scrimmage to change the original play.

B
Backfield

The players, typically running backs and the quarterback, who line up behind the line of scrimmage on offence.

Blitz

A defensive strategy where extra players rush the quarterback.

Block

Using the body to legally obstruct an opponent.

Blocking

The act of legally preventing a defensive player from reaching the ball carrier or quarterback.

C
Center

The offensive lineman who snaps the ball to the quarterback.

Completion

A forward pass that is caught by an eligible receiver.

Cornerback

A defensive player who covers wide receivers.

D
Defensive back

A general term for players in the secondary defense, including cornerbacks and safeties.

Defensive end

A defensive lineman who plays on the edge of the defensive line, often rushing the passer.

Defensive tackle

A defensive lineman who plays in the interior of the defensive line, trying to stop the run or push the pocket.

Down

A period of action that begins with a snap and ends when the ball is dead.

Diving

When a player deliberately falls to the ground to deceive the referee into thinking a foul has been committed.

Drive

A series of offensive plays that moves the ball down the field.

E
End zone

The area at each end of the field where touchdowns are scored.

Extra point

A one-point kick after a touchdown.

F
Fair catch

When a punt returner signals they will catch the ball without advancing it.

Field goal

A three-point score made by kicking the ball through the goalposts.

Field position

Where the ball is located on the field, important for strategic play.

First down

The first of four attempts a team has to advance the ball 10 yards.

Fumble

When a player loses possession of the ball while still in play.

G
Goal line

The line players must cross to score a touchdown.

H
Hail mary

A long forward pass made in desperation at the end of a half.

Handoff

Transferring the ball from one player to another.

Hash marks

The lines on the field that mark each yard.

Holding

An illegal act where a player impedes an opponent's movement by grabbing or pulling.

Huddle

When players gather before a play to discuss strategy.

I
In the box

The area near the line of scrimmage, usually where linebackers and defensive linemen play.

Incomplete pass

A forward pass that touches the ground before being caught.

Interception

When a defensive player catches a forward pass.

K
Kickoff

A free kick that starts each half and follows a touchdown or field goal.

L
Line of scrimmage

The imaginary line where the ball is placed before each play.

Linebacker

A defensive player who plays behind the defensive line, capable of rushing, covering, or tackling.

Lineman

Players who line up on the offensive or defensive line.

M
Man-to-man coverage

A defensive strategy where each defensive player covers a specific offensive player.

MVP

Most Valuable Player, an award given to the best player in a game or season.

N
Neutral zone

The area between the two teams at the line of scrimmage.

O
Offensive line

The players who block for the quarterback and ball carriers.

Offside

When a player crosses the line of scrimmage before the ball is snapped.

P
Pass rush

When defensive players attempt to tackle the quarterback.

Penalty

A punishment for violating the rules.

Personal foul

A severe foul that results in a significant penalty, often for dangerous play.

Play-action pass

An offensive play designed to look like a run but is a pass, to deceive the defence.

Pocket

The protected area around the quarterback formed by blockers.

Pocket passer

A quarterback who prefers to throw from within the protected pocket formed by the offensive line.

Punt

Kicking the ball to the opposing team, usually on fourth down.

Pylon

The orange markers at the corners of the end zone, used to determine if a ball or player is in bounds for a score.

Q
Quarterback

The offensive player who receives the snap and directs the play.

R
Receiver

Any offensive player eligible to catch a forward pass.

Red zone

The area between the 20-yard line and the goal line.

Running back

An offensive player whose primary role is to run with the ball.

Rushing

Advancing the ball by running with it.

S
Sack

Tackling the quarterback behind the line of scrimmage.

Safety

A two-point score when the defence tackles an offensive player in their own end zone.

Screen pass

A short pass to a receiver behind the line of scrimmage, with blockers moving out in front.

Shotgun formation

An offensive formation where the quarterback lines up several yards behind the centre.

Side judge

An official who works on the sideline, assisting the referee with calls.

Slot receiver

A wide receiver who lines up in the slot, between the outermost receiver and the offensive line.

Snap

The action where the centre passes the ball to the quarterback.

Special teams

The units that handle kicking plays.

Spiral

The tight, rotating spin on a well-thrown football.

Strong safety

A defensive back who plays closer to the line of scrimmage, often involved in run support.

T
Tackle

To stop the ball carrier by forcing it to the ground.

Tailback

An offensive player who lines up behind the quarterback and runs with the ball.

Touchback

When the ball is downed in the end zone after a kickoff or punt.

Touchdown

A six-point score achieved by crossing the opponent's goal line with the ball.

Turnover

When the offence loses possession of the ball to the defence.

Two-point conversion

An attempt to score two points after a touchdown by running or passing the ball into the end zone.

W
Weak safety

A defensive back who plays further back in coverage, often covering deep passes.

Wide receiver

An offensive player who specializes in catching passes.

Y
Yard line

The markings on the field that indicate distance from the goal line.

Z
Zone defence

A defensive strategy where players cover areas rather than specific opponents.

71 football terms in English
football terminology

2. Frequently Asked Questions (FAQs)

2.1. FAQs on soccer

How does a soccer game begin?

A soccer match always starts with a "kick-off" from the centre of the field. A player from one team passes the ball forward to a teammate to get the game underway. Kick-offs are also used to restart play after a goal is scored and at the beginning of the second half.

What is the main objective of playing soccer?

The primary goal in soccer is for a team to score more "goals" than their opponent. A goal is scored when the entire ball crosses the opponent's goal line, between the upright posts and under the crossbar. The team with the most goals at the end of the game wins.

How long does a typical soccer game last?

A standard soccer game lasts 90 minutes, divided into two halves of 45 minutes each. There's also usually a short break called "half-time" between the two halves. Extra time might be added at the end of each half for stoppages.

What happens if the soccer ball goes off the field?

If the ball goes out over the side lines ("touchlines"), play restarts with a "throw-in" by the opposing team. If it goes out over the goal line and was last touched by a defender, the attacking team gets a "corner kick." If an attacker touched it last, the defending team gets a "goal kick."

Are players allowed to use their hands in soccer?

Generally, no. Outfield players (everyone except the goalkeeper) are not allowed to intentionally touch the ball with their hands or arms. If they do, it's called a "handball" foul. Only the goalkeeper can use their hands, and only when they are inside their designated "penalty area."

What is a "foul" in soccer and how is it punished?

A "foul" is an action that breaks the rules, like tripping, pushing, or intentionally handling the ball. Most fouls result in a "free kick" for the opposing team. If a serious foul happens inside the penalty area, the attacking team is awarded a "penalty kick."

What do yellow and red cards mean in a soccer game?

A "yellow card" is a warning given by the referee for less serious rule infringements or unsporting behaviour. If a player receives two yellow cards in one game, or commits a very serious foul, they are shown a "red card" and must leave the field immediately, reducing their team to 10 players.

What happens if a soccer game is tied after 90 minutes in a cup competition?

In knockout competitions (like cup games), if the score is level after the standard 90 minutes, the game goes into "extra time," which consists of two 15-minute halves. If it's still tied after extra time, a "penalty shootout" decides the winner.

How many players are on a soccer team, and what are their general roles?

Each soccer team has 11 players on the field at a time: one "goalkeeper" and ten "outfield players." Outfield players are typically categorized as "defenders" (who protect their goal), "midfielders" (who link defence and attack), and "forwards" (who aim to score goals).

What is VAR and how is it used in soccer?

"VAR" stands for Video Assistant Referee. It's a system where officials review certain plays using video replays to help the main referee make correct decisions on crucial moments like goals, red cards, or penalty calls.

2.2. FAQs on American football

How does an American football game begin?

An American football game starts with a "kickoff," where one team kicks the ball down the field to the opposing team. This is also how play restarts after a team scores a touchdown or a field goal.

What is the main way to score points?

The primary way to score is by achieving a "touchdown," which is worth six points. A touchdown happens when a player carries the ball into the opponent's "end zone" or catches the ball while inside it. After a touchdown, teams can try for an "extra point" or a "two-point conversion."

How do teams advance the ball down the field?

The offensive team has four "downs" (attempts) to move the ball at least 10 yards. If they succeed, they earn a "first down" and get another set of four attempts. If they fail to gain 10 yards after four downs, possession usually changes to the other team.

What happens if a team can't gain 10 yards on their four attempts?

If a team is unlikely to gain a "first down" on their fourth attempt, they often choose to "punt" the ball. This involves kicking the ball far downfield to the opposing team, giving them poor "field position" and making it harder for them to score.

How long does the game last?

A standard American football game is divided into four 15-minute "quarters." However, because the clock stops frequently for incomplete passes, out-of-bounds plays, or penalties, an actual game often lasts around three hours or more.

Why is the "line of scrimmage" so important?

The "line of scrimmage" is an imaginary line where the ball is placed before each play begins. No player can cross this line before the ball is "snapped" (given) to the quarterback. It sets the starting point for every offensive and defensive action.

What kind of protective equipment do American football players wear?

American Football players wear extensive protective gear, including helmets with face masks, shoulder pads, hip pads, thigh pads, and knee pads. This equipment is essential to help prevent injuries due to the sport's physical nature and frequent tackling.

Can American football games end in a tie?

In the regular season, some American football games can end in a tie. However, in playoff games or if a winner is needed, an "overtime" period is played. This additional period has specific rules for how the winner is decided, often by the first team to score.

How do "penalties" affect gameplay in American football?

When a team commits a "penalty" (a rule violation), the referees will typically move the ball a certain number of yards against the offending team. Some penalties also result in an automatic "first down" for the team that was fouled, giving them a significant advantage.

Why is American football sometimes called a "pigskin"?

While modern American footballs are made of cowhide or synthetic materials, the nickname "pigskin" comes from the early days of the sport (1800s). Back then, actual pig bladders were sometimes used as the inner inflatable part of the ball, before being encased in leather.

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